Balneum project – Roman bathhouse virtual reconstruction
The virtual reconstruction of a 3rd century Roman bathhouse in Apulum, Roman Dacia
Roman city recreation: course review
Perhaps one of the most satisfying course I ever attended, the historical city recreation with Blender by Kore Formacion review is here.
Devochka the Ice Maiden: character recreation
The second part of a two character 3D virtual reconstruction story: Ötzi the Ice Man and Devochka the Ice Maiden.
Ötzi the Ice Man: character recreation
The first part of a two character 3D virtual reconstruction story: Ötzi the Ice Man and Devochka the Ice Maiden.
Historical 3D Character creation: another course review
Virtual reconstructions and recreations, without a real scale factor and an affective component in them can be perceived as stark and abstract. They can rely on a lot of information but are lifeless. This post describes my experience with a thorough course regarding the 3D historical character creation that I attended at the end of 2022.
Kula Project
It’s been an year since I started this project and almost half an year since I started this post that was supposed to introduce you the concept behind this project. Things stumbled many times, many corrections had to be done and a lot of work to be updated. Lessons were learned, new white hair threads appeared and a patient collaborator was won. This is the story of Kula Project.
Photogrammetry Workshop Plovdiv 2022
A few thoughts after the Photogrammetry Workshop Plovdiv 2022, a pre-event for the 14th ICCM Conference Plovdiv 2022. My first intensive photogrammetry course in the shape of a workshop.
Digitization of a collection of fossilized cave bear mandibles
A short story about my experience the 3D digitization of a small collection of 55 cave bear mandible fragments (from late Pleistocene) in a relative short time. This project was carried out between June and July 2022.
Virtual Reconstruction of St Peter Basilica – course review
A review and my final results from the Kore Formacion course on using Blender for 3D virtual reconstruction of historical monuments.
Virtual Heritage – thoughts in 2022
The Real and the Virtual, taken together, can greatly expand the cultural and human experience. In the field of Virtual Heritage, this synergy transforms the person (visitor or expert) from a simple observer into an active participant, in the main role.